,-------------------------------------------------------------------------------------,==. / /__ \ \ |(_\ / / _____ _ _ _ } \ (____ \ | | | | (_) } / _ _ _ _ _ _ _ _ _ _ \ \ ___ _ _ _ ____ | | ___ ____ _ | | _ ____ \ > | | | | | | | | | | | | | / _ \| | | | _ \| |/ _ \ / _ |/ || | | |/ ___) / \ | | | | | | | | | |_| |__/ / |_| | | | | | | | | |_| ( ( | ( (_| |_| | | } / \____|\____|\____(_)_____/ \___/ \____|_| |_|_|\___/ \_||_|\____(_)_|_| \ > / | {____ } |__( \ \ \ / `--------------------------------------------------------------------------------------`==' Dead State: Reanimated – Full Changelog • Implemented smart NPC AI. • Updated undead group pathfinding. • Updated ally following behavior. • Added PC Infection option to New Game menu. • Added Hardcore difficulty option to New Game menu. • Updated weapon damage equation so that AC is deducted first, then damage reduction. • Added new areas and random encounters. • Adjusted Healing in the Shelter and created separate formulas for ally and PC healing. • Fixed an issue with Gillian’s fuel scavenging perk. • Added building alarms. • Added confirmation of friendly fire. • Fixed some scripting issues with Craig/Karen storyline. • Fixed issue with Summer Camp survivors incorrectly turning hostile. • Fixed issues which occasionally caused the Military Faction to incorrectly turn hostile. • Added map autosaves to Iron Man Mode. • Added new travel mode selection icons on area map. • Adjusted night travel/combat penalties. • Fixed issues with the ally list order resetting on job board. • Added new combat animations. • Ensured morale bonuses for Greenhouse and Garden stacked properly. • Fixed an error that allowed two-handed weapons and shields to be equipped together. • Fixed blocking issues and strange door behavior in the Summer Camp. • Updated Goals GUI screen. • Updated Goals screen ally information to display all status icons. • Allocated space on Goals screen for displaying maximum number of trait icons. • Improved text display and fixed any text cut-off issues in Goals screen. • Allocated space on Character screen for displaying maximum number of trait icons. • Fixed case of Craig blocking player bedroom door. • Changed sign name of Medieval Tines. • Fixed rare crash related to weapon switching. • Fixed the shield’s Fortify animation. • Fixed an error with ending slides. • Fixed issue with looting grouped bodies. • Fixed a couple minor bugs with Live Shelter. • Added option to toggle Live Shelter on and off. • Added improved burst attack SFX. • Improved the feel of silenced and burst attack weapons. • Added movement animation for Davis. • Fixed syntax error in Vic’s intro dialogue. • Fixed rare map parameters crash in Shelter. • Fixed rare soft lock that occurred with undead movement. • Stopped neutral characters from investigating noises. • Fixed issue with the Tattoo dialogue sequence. • Fixed issue with the Memorial Park sequence. • Fixed clipboard sometimes hiding long container name on loot containers. • Fixed issue that occurred when reloading in a couple of the ending sequences. • Fixed ending slide not appearing correctly in one of the ending sequences. • Fixed issue with some special attacks firing more than once due to animation quirks. • Fixed rare crash that occurred when AI pathed through a rolling gate. • Expanded Walter’s Shelter dialogue. • Fixed minor blocking, LoS, prop, and loot issues in several levels. • Fixed issue preventing trading 9mm ammo at the Fuel Depot. • Added perks for Ryan. • Fixed issues with Sir Charleston’s quest. • Fixed issues preventing rewards from being received from certain ally requests. • Prevented dog allies from shouting “Hey, stop that!” when attacking a party member. • Corrected typos and formatting errors in various dialogues. • Added upgrade perks for Elaine reactive to her character path. • Fixed a rare issue which could cause a dead ally to appear during a crisis event. • Modified Darlene to start equipped with a bow, consistent with her dialogue. • Added map descriptions missing from some areas. • Adjusted party gathering transitions in the City area. • Fixed an issue which could sometimes cause allies to incorrectly play their sleeping animations. • Fixed a rare issue which sometimes caused enemy groups to spawn early. • Added map screen thumbnails for all levels in the preview pane. • Fixed setup issues preventing some enemies from effectively using their weapons. • Corrected enemy inventory errors. ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ____________________________________________ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ________| |________ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ \ | Downloaded From www.Download.ir | / ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ \ | Check Out The Shop For Rare Products | / ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ \ | www.Shop.Download.ir | / ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ \ | For Support And Information Please Contact | / ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ / | Info@Download.ir | \ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ / | Support@Download.ir | \ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ / |____________________________________________| \ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ /___________) (_______________\ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦